Latest Strategies

by MonopolyHQ on October 28, 2009 · 44 comments

tricks-optimizeEven with all the cheating and glitches in the game, there’s still plenty of room to play a good game with good clean strategy.

There seems to be two major ways people are playing the game right now.  One is probably the more ‘classic’ way of playing through building and earning rent, and the other is forgetting rent altogether and being a street broker.

Like many of you (i’m assuming), I don’t have the time to go searching for streets or the programming savvy to meaningfully mine the game data.  So most of my tips will probably go towards a more classic approach to the game… I’m still in awe of the folks who seem to have found land valued over a billion without property on it and how they manage to find dozens of high-end streets every day.  But not to worry, there’s still hope for the rest of us.

Here’s 5 Simple Strategies to improve your current Monopoly City Streets game.

1.  Play at a strategic time.

If you have a lot of enemies on your tail, you might want to play right before the next days rent so you can fix everything up and still collect.  You may want to ‘check in’ and not play at different times to act upon any potential trades as well.

2. Use legitimate tools.

See our post on the best monopoly city streets scripts, tools and sites.

3.  Spend before you Build.

Chance cards can still be deadly.  I’ve had days where I’m surprised that I haven’t received an accounting blunder that cost hundreds of millions, but don’t get sloppy, protect your cash.  You can do this by making offers for property you would want to build on anyways.  Build expensive property first like the sky high towers this helps keep your money invested in something with smaller frequencies of picking up chance cards (since the positive chance cards don’t mean much at this point in the game).

4.  Long Streets.  You still need them.

You can find some tips on long streets here.  Try to think longer term.  What’s best is if you can find streets you know you will invest in for the duration of the game, and invest big early.  You can think in stages as well, and buy streets for the next month, and invest accordingly.  If you’re playing daily and collecting rent, you will outgrow many of your streets due to taxation at some point.

5.  Fortify and Attack if necessary.

If you’ve got some time and a few million to throw around at the end of the day, just build and clear Green Houses.  This avoids any heavy tax allowing you to quickly pick up a ton of chance cards.  Add bonus buildings between large buildings on streets you want to protect.  Destroy hazards you may have.  And attack the heck out of someone who might be hazarding you repeatedly.  It doesn’t matter how big they are, it’s really not that hard to be a complete pain in someone’s side in this game with just a little bit of cash and intentionality.  They will back off.

What other tips & strategies are you using right now?

Photo Credit: BourneDesign

44 comments

{ 44 comments… read them below or add one }

1 MindObserver October 28, 2009 at 2:32 pm

Are regular players still having hazard wars? I haven’t built or bulldozed one in over a week. And is it true that there’s a new limit on the number of bonus buildings you can draw in a day?

I hate when I see a Chance card flipping over because it’s either: a hazard that I won’t use for fear of attracting attention, a bulldozer I don’t need, a bonus building I won’t build because I don’t want to waste any more space, a positive cash card worth less than 1/10 of 1% of my daily rent, or a big negative cash card that will stop my day’s construction ten minutes early. Plus, it recenters my view and means another tedious scroll to my construction site.

I regained top spot on my local leaderboard once the trade fix gave me five long streets that I bid on weeks ago. I fear the attention of the national leaderboard, but I’m still 30% behind 10th place. Getting there and staying there would take a lot of trading and/or multiaccounting.

I agree on the building big buildings first strategy. I’m filling my newfound streets with Graduated Megastructures. They’re the most expensive building with decent ROI and good packing. Then I pack the gaps with Sky High Towers or Spear End Summits. I’m still losing 40% of my daily rent to negative Chance cards, but I got tired of trying to protect it in trades without resorting to multiaccounting.

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2 Brian W. October 28, 2009 at 2:49 pm

So I am now in the position of owning 7 streets, all filled with Sky High Towers and other building to fill in the gaps. I am bringing in about $2.5 billion a day now and kind of feel like Richard Pryor from Brewster’s Millions – can’t find a way to spend my money. I figure I will start shopping for some streets on the various websites as I don’t mind dropping some money on a good street. Otherwise, what do I do between now and the end of the game other than log in each day

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3 Bella October 28, 2009 at 6:12 pm

This is pretty much the stage I am at too. Seem to be rolling in the $$ but can’t find any unowned streets worth spending it on. The few offers made get rejected and my streets are pretty much full with the Sky High Towers so no buildings left to build.

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4 MindObserver October 28, 2009 at 7:54 pm

At the start of the game, Mr. Monopoly hinted that the famous streets he was holding in reserve would be released to the players someday. So you might save your cash to bid on those when the time comes.

(However, I just looked at his account and I don’t see very many famous streets there. Maybe they were stolen with the trade bugs. Will he repossess them?)

I thought there was also some contest to design new buildings for the game. Maybe those will be added to the menu at a price point that makes them worth an upgrade.

I expect some kind of new gimmicks around Thanksgiving, so my plan now is to gather as much cash as I can by then. I thought about buying one of Martin’s long streets, but at a purchase price of $3B they’d take a few weeks to build up and pay off. Thanksgiving ain’t that far away.

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5 tim October 30, 2009 at 5:32 am

Someone kept placing hazards on my street, here and there when I first started… no big deal. So i attacked them for about 3 days straight, legit. Put about 4 hazards on one street. The person comes back with 10 accounts and destroys every one of my streets with atleast 4 hazards on each.

Not worth attacking people anymore, it really isn’t. This game was ruined from the start by dicks like that.

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6 MonopolyHQ October 30, 2009 at 9:47 am

wow, that’s just crazy. usually people back off… i don’t understand how anyone has time for something like that!

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7 tim October 30, 2009 at 7:51 pm

yeah, after I saw all of his accounts (it took him two hours to do that btw) i realized that he only had the accounts for spamming chance cards.. all small streets with green houses on each, not work more then 20,000,000 …. i did report him to monopoly and they seem to have gotten him.. but not before he/she had anothe rround at destroying my streets before payday a few days later =/ hey what can ya do.. haha

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8 annie October 30, 2009 at 11:49 am

Be nice to your leaderboard rivalry.

My rivalry attacked people (include me) sometimes and got into a war with other players in the same leaderboard. However, I have never attacked/revenged him or anybody.

Guess what? He sent offer to my cheapest street with all his streets and most of his money. I guess he decided to leave the game and gave me this huge gift because I am being nice to him.

What a gift!

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9 Martin October 31, 2009 at 1:19 am
10 Hans November 1, 2009 at 4:13 pm

About strategy number 4, you should mention that streets with a value greater than 20M are the ones to buy, because you can reach the limit of 416 properties (between bonus and yours). You could find streets of 100M but you can only build a max. of 416, and there are streets with values > 60M, but they are as short as a 4M street, so you should take a time to explore the street.

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11 Anonymous Coward November 29, 2009 at 3:51 am

And there are apparent REALLY inflated streets, like this one, which seems to be 1000 times more than ‘normal’ street prices, based on its barebone rent earning. So manual inspection is quite important.

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12 Brian W. November 1, 2009 at 9:40 pm

As the calendar turned to November, I realized this game is going to be over before we know it. The FAQ says that came will end “in December” and without a date listed, the following are based on the assumption that the game will end on Dec 31st.

1. Don’t replace Sky Towers with Monopoly Towers – There are 60 days between now and the end of the game. If you already have a Sky Tower, that building will earn you $240 million ($4 X 60). If you replace that Sky with a Monopoly, it will cost you $85 ($100 – $15) and then you will get $300 in rent ($5 X $60) giving you a net of only $215.

2. Don’t build Monopoly Towers on fresh property – A Monopoly Tower built today will net you $200: ((60*5) – 100). A Sky Tower will net you $210: ((60*4) – 30).

I will have to run the numbers on the rest of the buildings as we are going to start hitting dates where smaller and smaller building will be more efficient than the flashy ones. While I am pretty good with numbers and an excel document, I know some others have done a little more in depth analysis and might be able to take account into building size etc and/or call me out on a math error.

Thanks,

Brian W.

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13 Martin November 2, 2009 at 6:03 am

Just a small correction on your numbers… the goal is to gain as much score points as possible.

Let’s say you have some amount of money (>100mil) and only one building spot left.
If you fill it with a Sky High Tower you’ll lose 30mil cash but keep them as score points, and you will earn 60x4mil money/score. Difference in score? +240mil.
If you fill that one spot with a Monopoly Tower you’ll lose 100mil cash but keep them as score points, and you will earn 60x5mil money/score. Difference in score? +300mil.

Even if there is only one rent payout left and you have a free spot to build on – plonk a Monopoly Tower in there.

If you already own a Sky High Tower and wonder if it’s worth replacing with a Monopoly Tower (assuming they use the same space on the road), it’s worth it for as long as the game still has 15 or more rent payouts.
Here’s the Math: You lose 15mil score when selling the Sky High Tower and gain 1mil more per day due to the higher rent. If there are 60 days left replacing a Sky High Tower with a Monopoly Tower will give you an additional 45mil in score points at the end.

In theory it’s worth replacing until roughly 2 weeks before the end, but in reality you should add a couple days to that because of the risk of chance card penalties and increased damage from one dozer card. Make it three weeks for lack of precise numbers on those statistical risks.

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14 Martin November 2, 2009 at 6:05 am

Almost forgot, I’m finished with the world, 100% coverage. It looks like this:

http://img263.imageshack.us/img263/5301/mapy.png

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15 Brian W. November 2, 2009 at 9:28 am

That’s what I get for trying to make logical, calculated decisions with too much sugar and not enough sleep.

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16 MindObserver November 2, 2009 at 9:59 am

Brian W., I’ve made the same sorts of mistakes (although I’m chronically operating with too much sugar). But actually I think I agree with your analysis more than Martin’s.

His analysis is based on the assumption that you are space-limited. But if you have access to long streets and stick to the tax-free limit of 5, then the current 400 building limit gives you 2,000 spots. That would cost $200B to fill with Monopoly Towers! Do you have that much cash to invest yet? And would you get it all spent without losing half to the tax man?

If you can’t afford to fill every spot with the most expensive building, then it can be a better investment to spend your money on smaller buildings with faster returns on investment. You could collect enough rent while filling out to more than pay for the upgrades to the biggest building later.

His analysis also presupposes that your goal is to maximize score on the final day. I still believe that there are changes to come, and cash will be more useful than score in taking advantage of them. Besides that, I’m not in the running for global highest score so I don’t want to tie up my cash in that failed pursuit. Martin, however, has a legitimate shot depending on how much of his brokerage fees he’s allowed to keep.

I’d like to see your analysis expanded to include lesser buildings like Graduating Megastructure and Hips Plaza. I have a few of those and by my count they won’t pay to upgrade before Thanksgiving.

It’ll be interesting to see how strategies diverge in these final weeks.

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17 Martin November 2, 2009 at 11:56 am

Assuming no space is quite a valid assumption. If you don’t do that you may also have to factor in the price of a 25mil street to fit all your 400 buildings on it, and that may come in at 20-30b.

I doubt cash will become useful. The old idea of auctioning the VIP streets (e.g. Broadway in NYC) is pretty much ruined because quite a few of those streets are on the free market (read: in my account) already.

Upgrading one Hips to one Sky High means you lose 5mil from selling Hips at half price and gain 2mil per day (assuming no tax) from higher rent. You’ll make a profit by day 3… pretty much a no-brain decision to go for upgrading. If you went for a Monopoly Tower instead you’d be making (score-)profits by day 2 :D
Same story with GM: Lose 12mil from selling, gain 1mil per day from rents – break even after 12 days. With an MT you’d earn 2mil more per day, thus break even after 6 days.
Of course building a new Sky High onto a free spot is always better than demolishing :)

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18 Heuninck November 2, 2009 at 10:58 am

I made an excel file for this :) What you need for your calculations is your Building Analyses (found it on this site) and an extended street info script. With that information you can rougly calculate your space on your streets (use the building footprint). With those numbers you can calculate how much f.e. monopoly towers or sky high towers you can build on that street to maximize your rent. Off course you gain maximum rent with all monopoly towers but this isn’t always the smartest way to build ;-)

Martin are you back in the game ? Saw you appear under another name but it seems that one is jailed too. Give me a check if you’re back ;)

Overall is this a fantastic game (and i’m a little bit addicted) but I never seen that bad communication between Hasbro and the players. In these digital times it takes 2 min to update a website with the latest info. They still have to work on that or hire me ;)

grtz

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19 Martin November 2, 2009 at 11:51 am

I’ve never been gone. Just had minor issues with accounts :)

First my rank1 acc got breached and all the money stolen :(
Second my acc got jailed :(
Third my top3 acc got jailed, probably for earning over 150b in 30 hours… :(

Now I’m alive and well, 3 or 4 days I think, earnt over 300b so far.

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20 Sirop November 2, 2009 at 2:04 pm

How is it possible that your account got breached with your money stolen?

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21 Martin November 2, 2009 at 3:38 pm

Three ways.

Using bugs in the code,
Guessing the password,
Guessing the secret question.

The actual stealing is easy, just make a humongous offer on some street of an account you control.

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22 Remco November 5, 2009 at 5:15 am

Which one did you use Martin to get access to my account? As a revenge because I bought your streets when one of your accounts (barfoo) was jailed. I knew I was on thin ice when I saw all these streets available. But I honestly didn’t expected this. You got your way. Happy now?

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23 Martin November 5, 2009 at 12:49 pm

None of the above. What makes you think I did anything to your account?

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24 Remco November 5, 2009 at 1:32 pm

My two accounts were hacked. First one wasn’t really interesting to anyone. It contained streets, but none of them really worth the trouble. Unless you had a motive.

This account bought your released streets after your account got jailed. I don’t have your skills to build a street scanners, but I have the common sense to see it coming that your account Barfoo would be jailed again soon, like it had been before. So I saved your streetlist, using Marketpoly. When you wrote here that you had been jailed again, I bought the streets.

That must have been an unpleasend surprise to you. To find all your former property in the hands of someone else. That’s enough for a motive.

The reason why I know it’s you, is that today my main account was hacked. Again all my streets were sold and my money stolen. By the same user who did it before. There’s only one person who can link those two accounts other than me. And that is you. Because I bought frequently in the morning streets from you with my buying account, while being logged in at Marketplace with my own name.

25 Martin November 5, 2009 at 2:04 pm

Let’s for a minute assume I had a way to just log in to any account I wanted to log in to.

Why would I log in to yours when I could instead collect ALL the streets in the world? Does not compute.

26 Remco November 5, 2009 at 2:27 pm

I don’t think you have access to all accounts in the world. I think you got lucky with option 2 of the question I asked, (yes that was me. To see what you would answer). Because it wasn’t that difficult. I never realized at the start that I would play so much and later on didn’t know how to change it.

That’s why I know that it’s not a coincidence. That the one who did it, knew two accounts were from the same user.

27 Martin November 5, 2009 at 3:25 pm

If someone guessed your password then it’s your own fault.

28 Remco November 5, 2009 at 3:55 pm

I think our words here speak for themselves. Good luck to you.

29 MonopolyHQ November 6, 2009 at 10:25 am

Martin – higuys seems to be gone… next time you suspect you’re going to get closed down, how about sending some sweet streets this way? What’s your latest alias now?

30 Martin November 6, 2009 at 10:34 am

Take a guess.

31 Remco November 9, 2009 at 3:50 am

To wrap it up. My account isn’t accessed using the password, but with a cheat. Apparantly it’s possible to have another person make an offer on a street of the cheater, bidding large sums of money on it. This happens all without the knowledge of the user.

This morning I was again congratulated with my new street, bought from this same user as before. Of course I never bid on it. By the time MCS does something about this guy, I will be put out of business for sure. There’s nothing I can do other to wait before my account is robbed again.

It can happen t0 all of you.

32 Hans November 3, 2009 at 12:02 am

Hey guys, the 416 limit exists? look at this guy GEORGERANDALL and look his 35B street, it has >500 properties.

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33 Martin November 3, 2009 at 1:28 am

Yesterday some guy said the building limit is gone, but I didn’t test it.

The 500+ properties may also have been built before the limit, check if he still is building more.

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34 Heuninck November 4, 2009 at 4:35 am

I tested this yesterday and the cap is gone. Just build 620 Sky high Towers :)

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35 Anonymous Coward November 29, 2009 at 3:59 am

There seems to be a ‘softer’ limit going on, not in the sense of some hard number though. I have a street with lots of space (and it really means LOTS), yet after somewhere like 950 buildings, it becomes very hard to build any more, mostly returning a 500 internal server error or just simply disconnects. Maybe 1 attempt out of 10-20 is successful, but that discourages any further building after all.

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36 Cristan November 5, 2009 at 4:46 am

Completely fill up your streets. When you build a Sky high tower next to another, there sometimes is quite a lot of space between it. It’s a shame to only build a green house between them when a spear end summit also fits. Perhaps you could make a blog about the sizes of the buildings?

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37 Heuninck November 5, 2009 at 5:21 am

@ Cristan http://monopolyhq.com/2009/09/building-type-breakdown/ ;)

Best building to fit in between is the Graduating Megastructuren.

Grtz

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38 Cristan November 5, 2009 at 7:30 am

@ Heuninck Whoops, I didn’t know that post existed :)

Anyways, I know that the Graduating Megastructures are the best. And then Blemith Centre, etc.

But what buildings can you skip? What does height mean? Perhaps a post with a list of what buildings to try could be handy.

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39 Hans November 5, 2009 at 1:21 pm

Sky High Towers are better than Graduating Megastructures, think about the footprint, ROI and efficiency. Graduating Megastructures are the buildings to skip. In general, you begin in this order: Green house, Grid Building, Cubic Quarter/Opaque Overllook, Sky High Tower and Monopoly Tower.

Furthermore, there are 3 new buildings (BTW, They are ugly), Spiral Luxe which could be an alternative to Cubic or Opaque; STAIRWAY TO THE FUTURE(60M) seems to have a footprint lesser or equals than the Sky High Tower’s one. IMO, Sky High Towers are a better investment.

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40 Gordon November 6, 2009 at 5:30 am

The new buildings are great! I deleted all the gap fillers (green houses, polyhedron etc ..) and coud replace nearly all of them with one of the new buildings which are much more expensive. Especially the restaurant worked out really well for me. The Skyway seems to have a lower footprint than the Sky High Tower and is therefore a better choice for me to fill new streets with.

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41 Kris July 16, 2014 at 3:22 am

I told my gretomdnhar how you helped. She said, “bake them a cake!”

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42 Heuninck November 6, 2009 at 12:47 pm

” Sky High Towers are better than Graduating Megastructures, think about the footprint, ROI and efficiency. Graduating Megastructures are the buildings to skip. In general, you begin in this order: Green house, Grid Building, Cubic Quarter/Opaque Overllook, Sky High Tower and Monopoly Tower. ”

When you begin building your street with green houses there won’t be a lot of space in between ;) I think you mean it the other way around ;)

Best for collecting as much rent is to build with sky high towers and then build graduating megastructures in between. Although the footprint is largen than the sky high tower it does fit between them even when a blemith tower doesn’t fit.

Collecting more than 6B a day doing it like that :)

grtz

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43 Martin November 6, 2009 at 12:59 pm

The GM footprint is smaller than the SHT footprint. That table floating around for months claiming 90 for SHT is just wrong.

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44 mcs-stats November 6, 2009 at 2:55 pm

Hi everyone,

We just created a tool that allows you:

- View initial streets value.
- Rent.
- Next day income.
- Taxes calculation.
- # Bonuses / Hazards
- More coming…

You can find it @ http://mcs.vertigoproject.net

Hope it helps you on having a good strategy,

Greetings,

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