How to beat the cheaters!

by MonopolyHQ on September 28, 2009 · 10 comments

I don’t know if there’s really any way of beating the cheaters, but below is a re-post I got permission from MindBlizzard to share. What I really like about it is how he shares the realities of the game as it is. Some people complain that there are no streets left to buy, or are frustrated with the cheaters or the kinks in the game, but MindBlizzard really shows what it takes to do well while playing legitimately in the game.

Before the cheaters can target you, you have to be noted. If you’re a bit serious and have bought some good streets, there’s a good chance that you’ll turn up in the local top 10. If you’re unlucky like me and tons of other players, you’re in an active cheating region and you get attacked pretty bad as they see your name appear on the leaderboard. If you’re very good, you’ll end up in the National or Worldwide rankings, but that’s probably far off…. Although, with my prime playing account I’m just under the national top 10 at 450M$ without cheating!

Which roads to buy

The trick to grow and avoid being noted is to stay below the radar, and here’s how you do it. Many of us have the urge to start in our own hometowns, like I did. The Netherlands is crowded with early adapters. A lot of players and cheaters live here, so towns get crowded fast and good streets are hard to find.

Especially in the Netherlands, but probably in the US and UK there are tons of small and cheap streets in the towns, but you have to stay away from streets below 1 Million M$. Streets prices 1M$ and up give you a return of 100% on the investment for the cheap houses. A 50K$ house will bring a 50K$ rent. Cheaper streets will have lower returns.

Just after the reset, it exponentially grew on the other end as well, so a 50K$ house on a 6M$ street would give a rent of say 250K$, but that’s off now, sadly as it made quite a few good bucks. One of the changes during the reset was the introduction of taxes, which means the more streets you have, the more taxation you’ll get. First 5 streets are free, every other gets billed 3% in taxes, meaning if you have over 38 streets you will have no income.

The long and winding road

So the trick is to find the longest road possible and build as many houses as possible on say just 5 to 10 streets, without being noted! And that’s what you see happening with the top Dutch players as well. On the leaderboard below, each of these top players has one or more long streets somewhere in Australia or Canada which are way less populated and have longer distances to cover than in the Netherlands.

NOTE: To find long roads the best chance you’ll have is to find one in big, scarcely populated countries, such as Canada, Australia or in Africa. However, please note that quite often only the major roads, Highways and such are up for sale here. Lots of city streets are just not covered by the game in these areas.

And that’s still possible! But you have to…

Stay below the radar

This will take some time, but scroll over the world map to lowly populated areas and look for a good street. As you start with only 3M$ (3 million monopoly dollars) you have to find a street prices just a little over 1M$ to get the best return and still have money to start building the street. There are still pretty good streets out there, just like the one below, which is priced 6M$. If you find one like this and it’s still available, keep close tabs on it!

If you zoom out one level you will see ‘for sale’ signs popping up, scan them to see if any good street is available.

The best streets are the hidden ones. Long streets often are much longer than they appear. On the road below, somewhere near Durban, South Africa, you see the Outer Ring Rd, which seems to be uninhabited and not up for sale.

A lot of scrolling learns that it is bought by a player, but you don’t see the overlay appear on the map and the street popping up in the property list as you hover over the edges of the street. So keep looking and scrolling!

Now, I’ve done some good business. I found a new street for 1.035 M$ and bought it. Back to the leaderboard you’ll see it’s empty! Only one other person has registered in this area! I’ve blanked out his name to protect his and my own privacy off course, but this is a spot to grow. No one will notice you growing on the local leaderboard and it will take some quiet growing to get up on the national leaderboard. Meanwhile, you have time to fortify your long and winding roads with plenty of parks, schools and stadiums to withstand a pretty severe hit later on in the game.

Strategic Roads

A long road is not only good for building, it is also good for staying below the radar. As I said, it will take some time to find out if it’s built or not and harassment comes in a hit and run strategy. But there’s even a more suitable road to avoid this, and that’s what I call a strategic road.

I can blog this one since I sold it at a good profit a few days ago for 50M$. This road is split up into three segments. The top one appears on the radar, the bottom two stretches fall off the screen if you’re in the closest zoom.

There’s three ways in which you can find a street like this:

  1. Know such a street in your area
  2. Take hours or days of searching
  3. Dumb luck
The last one was the case for me when I bought this one. It was a good priced street, at 4M$ so I bought it. When I built the street one by one the pilons were replaced by houses, until there were no pilons left. Somehow, I could still built houses, but I did not see any markers left to build on! It took me several hours to find the third stretch! I had to take three different roads to get there! Now build your bonus buildings on that stretch of land and it will take time for the critters to find it. Hopefully they grow tired and move on to their next victim.


{ 10 comments… read them below or add one }

1 Brian September 28, 2009 at 10:54 am

So I have been playing faithfully ever since the first day. I have followed the tips, I am at about $100 mil; finally getting into a good daily income. Just found a nice long $6 mil street yesterday that I was able to snag look forward to start building on.

However I am coming to the realization that my play is just mediocre in comparison with the masses. That there is nothing in the game that will give me an opportunity to surge ahead. Everyone will just keep bringing in money, replacing small building with bigger ones etc and everyone will increase proportionately to each other.

I guess I am just starting to get bored. With only a top 10 list, I have no idea how I am doing in relation to the world. I would love to see some kind of overall rank to give me something to shoot for. I will keep playing just to see how well I can do. But in the end, those who positioned themselves best in the first few days will win. Not even going to waste my breath on how the cheaters are still out in force and nothing is being done about them.


2 Top Hat Cat September 28, 2009 at 11:25 am

I find my self in a similar situation Brian, however keep this in mind. The game could change at any time, the developers have added features (some we like, some we don’t) quickly without any advanced notice.

Who knows what the future holds, they may add a feature to see you’re rank withing the local, national, or global leaderboard, they could re-instate the long street multiplier in some limited fashion, or what-ever.

The thing is, don’t let someone else’s success or failure affect yours. =)



3 Scion September 28, 2009 at 12:34 pm

Yes thats the power of compound interest….which is essentially what we have here….in an extreme form.

A small gain early turns into a masive advantage later on.

I was reasonably successfull in the first days, which positioned me squarely in my mational top ten list….I am pulling further ahead of those below me and dropping further behind those ahead of me. It all depends on how we played in the first couple of days with the rent multiplier.

my national list is relatively free from ganking…no one in the list attacks anyone else, and anyone not on it would be nuts to attack another player that has so much more resource than them.

The only thing i think will seriously change the order is if some one on the list starts cheating, or if someone uses a bunch of multi-accounts to attack someone just prior to the rent calculation….

My issue is that im rapidly approaching the point where it is simply a chore to build buildings. I think we will achieve some monor shufling bassed on peoples tolerance for spaming higher yield buildings longer, but i dont see any major shake-ups ….well other than account deletion when the player retires.


4 smonkey September 29, 2009 at 5:36 am
5 Brian September 29, 2009 at 8:29 am

I have given up on green houses and cottages. Yes they give me a slightly higher rate of return, but I am going to have to see a chiropractor if I keep building and knocking down those things. I now only build the grid buildings, even that is still a pain. I feel like I am in the movie Brewster’s Millions – struggling to find a way to spend my money.


6 MonopolyHQ September 29, 2009 at 10:26 am

i totally hear you on this… i just listed some ‘bot ‘ tools that might make this easier


7 Alexis September 29, 2009 at 10:30 am

Can someone help please, i can’t build and it says i’m making too many requests and to slow down. Please.


8 MonopolyHQ September 29, 2009 at 10:34 am

great image… only thing though is i think we need to also really factor in the building density and long term return -. ie. sure you might pay an extra million for a building – but the rental returns are daily so the numbers will completely change over time in terms of overall rent versus initial cost


9 smonkey September 30, 2009 at 2:28 am

Yes, that’s right. But with this graph, I would only show that there are some buildings that are just unprofitable. i.e. the 150k tower makes no sense, there are greater tower which needs nearly the same place, but they are much more profitable.


10 Wael October 21, 2009 at 9:17 am

I ma always getting this message,can anyone help: “”"”It looks like someone else has beaten you to do this”"” I can’t remove or sell any street. Please help


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